Games

Socratic Smackdown
A platform fighter where animalized versions of classic philosophers put down their words and raise up their fists!

Belgian Feather Bowling : On The Go!
A 3D, educational recreation of the sport Belgian Feather Bowling for Web and Mobile

Croaky Climber
A 2D platformer where the hero can’t jump and moves by grappling with his tongue

Lost Echoes
A story driven sci-fi thriller which immerses the player in the confines of a research spaceship stuck in a time loop.

Bleak Friday
A 2D action game that puts the player in the role of a retail cashier on Black Friday It features frantic point and click gameplay, a large amount of variety, and hilarious items
Graphics

Gerstner Waves
A water shader that simulates physically accurate waves using real math done by real smart people

Callisto Engine
Custom rendering engine used for my OpenGL projects. (Yes I named it after a moon of Jupiter)

Volumetric Clouds
Volumetric clouds implemented as a post processing effect using ray marching.

Custom Animation System & Character Controller in Unity
We built a completely engine agnostic animation backend and hooked it up to Unity specifics.
Tech Art

Procedural Rocks & Pillars
Two procedural assets built with Houdini, used for rapid creation, iteration, and variety

Maya Voxelizer
A script that takes a Maya object and turns it into Voxlels based on user Parameters. Maya, Python.
