<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Animation Programming on Jupiter Sinclair Chong</title><link>https://jupiter-sc.github.io/tags/animation-programming/</link><description>Recent content in Animation Programming on Jupiter Sinclair Chong</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>youremail@example.com (Jupiter Sinclair Chong)</managingEditor><webMaster>youremail@example.com (Jupiter Sinclair Chong)</webMaster><copyright>© 2026 Jupiter Sinclair Chong</copyright><lastBuildDate>Tue, 10 Feb 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://jupiter-sc.github.io/tags/animation-programming/index.xml" rel="self" type="application/rss+xml"/><item><title>Custom Animation System &amp; Character Controller in Unity</title><link>https://jupiter-sc.github.io/graphics/custom-unity-animation-system/</link><pubDate>Tue, 10 Feb 2026 00:00:00 +0000</pubDate><author>youremail@example.com (Jupiter Sinclair Chong)</author><guid>https://jupiter-sc.github.io/graphics/custom-unity-animation-system/</guid><description>We built a completely engine agnostic animation backend and hooked it up to Unity specifics.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://jupiter-sc.github.io/graphics/custom-unity-animation-system/feature.png"/></item></channel></rss>